About me
Hi! I'm Kexiang (KX) Shuai, a developer specializing in Unity-based Game and XR applications. With an additional skillset in front-end web development and a track record of HCI publications, I bridge the gap between technical implementation and user experience.
Currently a Master's student at CMU’s Entertainment Technology Center (ETC), I am pivoting my focus toward Engine Tool Development and Multiplayer Networking. I am driven by the challenge of building impactful, user-centric systems within highly collaborative pipelines.
What i'm doing
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Graduate Student at CMU
I'm pursuing my graduate studies at Carnegie Mellon's Entertainment Technology Center (ETC).
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Unity Developer
I'm a Unity developer with various practical project experience, skilled in Gameplay Programming and XR Development.
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HCI Researcher
I'm a HCI researcher with some publications in XR and digital media.
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Front-end Developer
I'm a front-end software engineer with a full year working experience.
Portfolio
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AR Exploration Game for Cultural Heritage
XR, Game, Research
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Research in Virtual Object's XR Observation
XR, Research
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An immersive experience with a physical robot (Unitree G1) & AR+VR
XR, Robotics, ETC
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Cosmos Echo: a 5-minute immersive VR narrative experience.
XR, ETC
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Crawlgatory: a game developed in 30 hours.
Global Game Jam, ETC
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LeadQ Quality Analysis Tool
Web, Data Visualization
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AR Computer Assembly Tutorial
XR, Mobile App, Tutorial
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Intelligent Medical Orthopedic Splint
IoT, Mobile App